OCaml bindings for Chipmunk
This is an
OCaml binding for Chipmunk.
is a rigid body physics library, designed for 2D video games.
is a modern statically typed functional language with type inference,
many features for compile-time safety, with performance comparable to C.
You can have a look to the
which abundant comments explain the basics of Chipmunk.
is an early beginning draft of an arcade game which uses these Chipmunk bindings.
The project is hosted on the ocaml-forge:
You can get the last development version anonymously with this command:
svn checkout svn://svn.forge.ocamlcore.org/svn/ocaml-chipmunk/
or if you're only interested by the trunk:
svn checkout svn://svn.forge.ocamlcore.org/svn/ocaml-chipmunk/trunk